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a. Detailed drawings |
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b. Assembly drawing |
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c. Bill of materials |
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d. All of the above |
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a. Clearance fit |
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b. Transition fit |
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c. Interference fit |
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d. Both B and C |
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a. Clearance fit |
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b. Transition fit |
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c. Interference fit |
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d. None of the above |
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a. Oblique shape |
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b. True shape |
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c. Both A and B |
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d. None of the above |
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a. Same angles |
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b. Different angles |
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c. 90 degrees |
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d. 30 degrees |
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a. Clearance fit |
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b. Transition fit |
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c. Interference fit |
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d. Both B and C |
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a. Part number |
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b. Part name |
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c. Revision number |
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d. All of the above |
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a. One |
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b. Two |
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c. Three |
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d. Four |
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a. One |
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b. Two |
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c. Three |
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d. Four |
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a. Thick continuous lines |
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b. Dashed lines |
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c. Center lines |
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d. Phantom Lines |
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a. One |
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b. Two |
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c. Three |
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d. Four |
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a. Cavalier |
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b. Cabinet |
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c. Perspective |
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d. Trimetric |
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a. Cavalier |
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b. Cabinet |
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c. Perspective |
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d. Trimetric |
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a. Thick continuous |
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b. Dashed |
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c. Center |
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d. Solid |
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a. One |
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b. Two |
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c. Three |
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d. Four |
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a. First |
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b. Second |
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c. Third |
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d. Last |
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a. Allowance |
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b. Deviation |
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c. Clearance |
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d. Tolerance |
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a. Thick continuous |
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b. Dashed |
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c. Center |
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d. Dotted |
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a. English units |
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b. International System of Units (SI) |
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c. Both A and B |
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d. None of the above |
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a. Perspective projections |
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b. Isometric projections |
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c. Oblique projections |
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d. None of the above |
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a. Detailed drawings |
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b. Assembly drawing |
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c. Bill of materials |
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d. All of the above |
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a. Three |
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b. Five |
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c. Six |
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d. None of the above |
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a. First quadrant |
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b. Second quadrant |
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c. Third quadrant |
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d. Fourth quadrant |
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a. First quadrant |
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b. Second quadrant |
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c. Third quadrant |
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d. Fourth quadrant |
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a. Combining ideas |
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b. Refining sketches |
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c. Testing |
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d. Developing simple computer models |
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a. 30 degrees |
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b. 45 degrees |
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c. 60 degrees |
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d. 90 degrees |
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a. Thin parts |
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b. Thick parts |
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c. Cylindrical parts |
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d. Adjacent parts |
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a. Reveal internal details |
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b. Reveal external details |
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c. Show hidden lines |
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d. Show visible lines |
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a. One |
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b. Two |
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c. Three |
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d. None of the above |
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a. Extrusion |
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b. Sweeping |
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c. Revolving |
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d. Blending |
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a. Iron |
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b. Aluminum |
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c. Copper |
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d. Zinc |
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a. English units |
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b. International System of Units (SI) |
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c. Both A and B |
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d. None of the above |
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a. Function |
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b. Structure |
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c. Both A and B |
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d. None of the above |
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a. Size dimensions |
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b. Location dimensions |
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c. Mating dimensions |
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d. None of the above |
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a. Size dimensions |
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b. Location dimensions |
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c. Mating dimensions |
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d. None of the above |
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a. Size dimensions |
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b. Location dimensions |
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c. Mating dimensions |
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d. None of the above |
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a. Front view |
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b. Top view |
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c. Right view |
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d. Left view |
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a. Perspective projection |
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b. Isometric projection |
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c. Auxiliary projection |
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d. Oblique projection |
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a. Visible lines |
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b. Hidden lines |
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c. Center lines |
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d. Phantom Lines |
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a. Perspective projections |
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b. Isometric projections |
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c. Oblique projections |
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d. None of the above |
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a. Perspective projections |
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|
b. Isometric projections |
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c. Auxiliary projections |
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|
d. Oblique projections |
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a. Perspective projections |
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b. Isometric projections |
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c. Auxiliary projections |
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|
d. Oblique projections |
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a. Limit dimension |
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b. Unilateral tolerance |
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c. Bilateral tolerance |
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d. None of the above |
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a. Limit dimension |
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b. Unilateral tolerance |
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c. Bilateral tolerance |
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d. Transition dimension |
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a. Orthographic projections |
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b. Pictorial views |
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c. Auxiliary views |
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d. None of the above |
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a. Trimetric |
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b. Diametric |
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c. Isometric |
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d. Cabinet |
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a. Trimetric |
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b. Diametric |
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c. Isometric |
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|
d. Cabinet |
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a. Trimetric |
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b. Diametric |
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c. Isometric |
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|
d. Cabinet |
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a. Product design |
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b. Product development |
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c. Product manufacture |
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d. All of the above |
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a. Engineering principles |
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b. Material resources |
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c. Creativity |
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|
d. All of the above |
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a. 2D |
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b. 3D |
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|
c. Solid modeling |
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|
d. All the above |
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a. 2D |
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|
b. 3D |
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|
c. Solid modeling |
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|
d. All the above |
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a. Placed at a node |
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|
b. Tangent to a circle |
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|
c. Concentric to other circles |
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|
d. All of the above |
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a. 2D projections |
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|
b. 2D fragments |
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|
c. Copy commands |
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|
d. All of the above |
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a. One |
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b. Two |
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c. Three |
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|
d. Four |
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a. Construction entities |
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|
b. Graphic entities |
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c. Auxiliary entities |
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|
d. None of the above |
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a. Construction entities |
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|
b. Graphic entities |
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|
c. Auxiliary entities |
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|
d. None of the above |
|
a. Construction entities |
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|
b. Graphic entities |
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|
c. Auxiliary entities |
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|
d. None of the above |
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a. Pipe modeling |
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|
b. Shell modeling |
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|
c. Plate modeling |
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|
d. None of the above |
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a. Windows 2000 |
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b. Windows XP |
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c. UNIX |
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d. All of the above |
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a. CAD |
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|
b. CAE |
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|
c. CAM |
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|
d. All of the above |
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a. Shape of the original curve |
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|
b. Amount of offset |
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|
c. Both A and B |
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|
d. None of the above |
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a. AutoDesk |
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|
b. Unigraphics |
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|
c. Top Systems |
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|
d. None of the above |
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a. Lines are infinite. |
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|
b. Lines belong to construction entities. |
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|
c. Lines serve as the parametric framework. |
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|
d. All of the above |
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a. At the intersection of construction lines |
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|
b. A free Node |
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|
c. A Node relative to another Node |
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|
d. All of the above |
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a. 2D |
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|
b. 3D |
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|
c. Solid modeling |
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|
d. All the above |
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a. Allow creating various curves |
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|
b. Have finite length |
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|
c. Both A and B |
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|
d. None of the above |
|
a. Nodes at the intersection of construction lines |
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|
b. Free Nodes |
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|
c. Nodes relative to other Nodes |
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|
d. Nodes from fragments |
|
a. Nodes at the intersection of construction lines |
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|
b. Free Nodes |
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|
c. Nodes relative to other Nodes |
||
|
d. Nodes from fragments |
|
a. Nodes at the intersection of construction lines |
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|
b. Free Nodes |
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|
c. Nodes relative to other Nodes |
||
|
d. Nodes from fragments |
|
a. Nodes at the intersection of construction lines |
||
|
b. Free Nodes |
||
|
c. Nodes relative to other Nodes |
||
|
d. Nodes from fragments |
|
a. Expression |
||
|
b. Construct |
||
|
c. Edit construction |
||
|
d. None of the above |
|
a. Expression |
||
|
b. Construct |
||
|
c. Edit construction |
||
|
d. None of the above |
|
a. Expression |
||
|
b. Construct |
||
|
c. Edit construction |
||
|
d. None of the above |
|
a. Expression |
||
|
b. Construct |
||
|
c. Edit construction |
||
|
d. None of the above |
|
a. 2D |
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|
b. 3D |
||
|
c. Solid modeling |
||
|
d. All the above |
|
a. One |
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|
b. Two |
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|
c. Three |
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|
d. Four |
|
a. One |
||
|
b. Two |
||
|
c. Unlimited |
||
|
d. Zero |
|
a. Create linear array |
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|
b. Create circular array |
||
|
c. Both A and B |
||
|
d. None of the above |
|
a. One |
||
|
b. Two |
||
|
c. Three |
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|
d. Four |
|
a. Face of a body |
||
|
b. 3D node |
||
|
c. Circular edge |
||
|
d. All of the above |
|
a. Chamfers |
||
|
b. Rounds |
||
|
c. Variable-radius rounds |
||
|
d. All of the above |
|
a. Solid |
||
|
b. Wire |
||
|
c. Shaded |
||
|
d. None of the above |
|
a. Exact |
||
|
b. Simplified |
||
|
c. In-exact |
||
|
d. Complex |
|
a. Parallel |
||
|
b. Normal |
||
|
c. Slanted |
||
|
d. Perpendicular |
|
a. Extending |
||
|
b. Shelling |
||
|
c. Sweeping |
||
|
d. Revolving |
|
a. One |
||
|
b. Two |
||
|
c. Zero |
||
|
d. Unlimited |
|
a. One |
||
|
b. Two |
||
|
c. Three |
||
|
d. Four |
|
a. Standard |
||
|
b. By offset |
||
|
c. By Surface |
||
|
d. Unstandard |
|
a. Single contours |
||
|
b. Multiple contours |
||
|
c. Both A and B |
||
|
d. None of the above |
|
a. A line segment between two nodes |
||
|
b. A full construction entity |
||
|
c. Both A and B |
||
|
d. None of the above |
|
a. As contours for hidden line removal |
||
|
b. As profiles |
||
|
c. As base data for creating three-dimensional models |
||
|
d. All of the above |
|
a. String text |
||
|
b. Paragraph text |
||
|
c. Multiline text |
||
|
d. All of the above |
|
a. Vector picture |
||
|
b. Image lines |
||
|
c. Wireframe |
||
|
d. All of the above |
|
a. Straight constructions |
||
|
b. Graphic lines |
||
|
c. Radius and diameter |
||
|
d. Nodes |
|
a. ISO |
||
|
b. DIN |
||
|
c. ANSI |
||
|
d. AR_ANSI |
|
a. Offset bodies |
||
|
b. Blends |
||
|
c. Both A and B |
||
|
d. None of the above |
|
a. Cubic |
||
|
b. Conic |
||
|
c. Cylindrical |
||
|
d. Both B and C |
|
a. Orientation |
||
|
b. Twist |
||
|
c. Scale |
||
|
d. All of the above |
|
a. Whole bodies |
||
|
b. Groups of bodies |
||
|
c. Both A and B |
||
|
d. None of the above |
|
a. Text can be exported. |
||
|
b. Text can be imported. |
||
|
c. Text works with pictures. |
||
|
d. Text supports tables. |
|
a. Graphic lines are the base graphic elements. |
||
|
b. Graphic lines are created based on construction lines and nodes. |
||
|
c. Graphic lines constitute the drawing image. |
||
|
d. All of the above |