| a. Detailed drawings | ||
| b. Assembly drawing | ||
| c. Bill of materials | ||
| d. All of the above |
| a. Clearance fit | ||
| b. Transition fit | ||
| c. Interference fit | ||
| d. Both B and C |
| a. Clearance fit | ||
| b. Transition fit | ||
| c. Interference fit | ||
| d. None of the above |
| a. Oblique shape | ||
| b. True shape | ||
| c. Both A and B | ||
| d. None of the above |
| a. Same angles | ||
| b. Different angles | ||
| c. 90 degrees | ||
| d. 30 degrees |
| a. Clearance fit | ||
| b. Transition fit | ||
| c. Interference fit | ||
| d. Both B and C |
| a. Part number | ||
| b. Part name | ||
| c. Revision number | ||
| d. All of the above |
| a. One | ||
| b. Two | ||
| c. Three | ||
| d. Four |
| a. One | ||
| b. Two | ||
| c. Three | ||
| d. Four |
| a. Thick continuous lines | ||
| b. Dashed lines | ||
| c. Center lines | ||
| d. Phantom Lines |
| a. One | ||
| b. Two | ||
| c. Three | ||
| d. Four |
| a. Cavalier | ||
| b. Cabinet | ||
| c. Perspective | ||
| d. Trimetric |
| a. Cavalier | ||
| b. Cabinet | ||
| c. Perspective | ||
| d. Trimetric |
| a. Thick continuous | ||
| b. Dashed | ||
| c. Center | ||
| d. Solid |
| a. One | ||
| b. Two | ||
| c. Three | ||
| d. Four |
| a. First | ||
| b. Second | ||
| c. Third | ||
| d. Last |
| a. Allowance | ||
| b. Deviation | ||
| c. Clearance | ||
| d. Tolerance |
| a. Thick continuous | ||
| b. Dashed | ||
| c. Center | ||
| d. Dotted |
| a. English units | ||
| b. International System of Units (SI) | ||
| c. Both A and B | ||
| d. None of the above |
| a. Perspective projections | ||
| b. Isometric projections | ||
| c. Oblique projections | ||
| d. None of the above |
| a. Detailed drawings | ||
| b. Assembly drawing | ||
| c. Bill of materials | ||
| d. All of the above |
| a. Three | ||
| b. Five | ||
| c. Six | ||
| d. None of the above |
| a. First quadrant | ||
| b. Second quadrant | ||
| c. Third quadrant | ||
| d. Fourth quadrant |
| a. First quadrant | ||
| b. Second quadrant | ||
| c. Third quadrant | ||
| d. Fourth quadrant |
| a. Combining ideas | ||
| b. Refining sketches | ||
| c. Testing | ||
| d. Developing simple computer models |
| a. 30 degrees | ||
| b. 45 degrees | ||
| c. 60 degrees | ||
| d. 90 degrees |
| a. Thin parts | ||
| b. Thick parts | ||
| c. Cylindrical parts | ||
| d. Adjacent parts |
| a. Reveal internal details | ||
| b. Reveal external details | ||
| c. Show hidden lines | ||
| d. Show visible lines |
| a. One | ||
| b. Two | ||
| c. Three | ||
| d. None of the above |
| a. Extrusion | ||
| b. Sweeping | ||
| c. Revolving | ||
| d. Blending |
| a. Iron | ||
| b. Aluminum | ||
| c. Copper | ||
| d. Zinc |
| a. English units | ||
| b. International System of Units (SI) | ||
| c. Both A and B | ||
| d. None of the above |
| a. Function | ||
| b. Structure | ||
| c. Both A and B | ||
| d. None of the above |
| a. Size dimensions | ||
| b. Location dimensions | ||
| c. Mating dimensions | ||
| d. None of the above |
| a. Size dimensions | ||
| b. Location dimensions | ||
| c. Mating dimensions | ||
| d. None of the above |
| a. Size dimensions | ||
| b. Location dimensions | ||
| c. Mating dimensions | ||
| d. None of the above |
| a. Front view | ||
| b. Top view | ||
| c. Right view | ||
| d. Left view |
| a. Perspective projection | ||
| b. Isometric projection | ||
| c. Auxiliary projection | ||
| d. Oblique projection |
| a. Visible lines | ||
| b. Hidden lines | ||
| c. Center lines | ||
| d. Phantom Lines |
| a. Perspective projections | ||
| b. Isometric projections | ||
| c. Oblique projections | ||
| d. None of the above |
| a. Perspective projections | ||
| b. Isometric projections | ||
| c. Auxiliary projections | ||
| d. Oblique projections |
| a. Perspective projections | ||
| b. Isometric projections | ||
| c. Auxiliary projections | ||
| d. Oblique projections |
| a. Limit dimension | ||
| b. Unilateral tolerance | ||
| c. Bilateral tolerance | ||
| d. None of the above |
| a. Limit dimension | ||
| b. Unilateral tolerance | ||
| c. Bilateral tolerance | ||
| d. Transition dimension |
| a. Orthographic projections | ||
| b. Pictorial views | ||
| c. Auxiliary views | ||
| d. None of the above |
| a. Trimetric | ||
| b. Diametric | ||
| c. Isometric | ||
| d. Cabinet |
| a. Trimetric | ||
| b. Diametric | ||
| c. Isometric | ||
| d. Cabinet |
| a. Trimetric | ||
| b. Diametric | ||
| c. Isometric | ||
| d. Cabinet |
| a. Product design | ||
| b. Product development | ||
| c. Product manufacture | ||
| d. All of the above |
| a. Engineering principles | ||
| b. Material resources | ||
| c. Creativity | ||
| d. All of the above |
| a. 2D | ||
| b. 3D | ||
| c. Solid modeling | ||
| d. All the above |
| a. 2D | ||
| b. 3D | ||
| c. Solid modeling | ||
| d. All the above |
| a. Placed at a node | ||
| b. Tangent to a circle | ||
| c. Concentric to other circles | ||
| d. All of the above |
| a. 2D projections | ||
| b. 2D fragments | ||
| c. Copy commands | ||
| d. All of the above |
| a. One | ||
| b. Two | ||
| c. Three | ||
| d. Four |
| a. Construction entities | ||
| b. Graphic entities | ||
| c. Auxiliary entities | ||
| d. None of the above |
| a. Construction entities | ||
| b. Graphic entities | ||
| c. Auxiliary entities | ||
| d. None of the above |
| a. Construction entities | ||
| b. Graphic entities | ||
| c. Auxiliary entities | ||
| d. None of the above |
| a. Pipe modeling | ||
| b. Shell modeling | ||
| c. Plate modeling | ||
| d. None of the above |
| a. Windows 2000 | ||
| b. Windows XP | ||
| c. UNIX | ||
| d. All of the above |
| a. CAD | ||
| b. CAE | ||
| c. CAM | ||
| d. All of the above |
| a. Shape of the original curve | ||
| b. Amount of offset | ||
| c. Both A and B | ||
| d. None of the above |
| a. AutoDesk | ||
| b. Unigraphics | ||
| c. Top Systems | ||
| d. None of the above |
| a. Lines are infinite. | ||
| b. Lines belong to construction entities. | ||
| c. Lines serve as the parametric framework. | ||
| d. All of the above |
| a. At the intersection of construction lines | ||
| b. A free Node | ||
| c. A Node relative to another Node | ||
| d. All of the above |
| a. 2D | ||
| b. 3D | ||
| c. Solid modeling | ||
| d. All the above |
| a. Allow creating various curves | ||
| b. Have finite length | ||
| c. Both A and B | ||
| d. None of the above |
| a. Nodes at the intersection of construction lines | ||
| b. Free Nodes | ||
| c. Nodes relative to other Nodes | ||
| d. Nodes from fragments |
| a. Nodes at the intersection of construction lines | ||
| b. Free Nodes | ||
| c. Nodes relative to other Nodes | ||
| d. Nodes from fragments |
| a. Nodes at the intersection of construction lines | ||
| b. Free Nodes | ||
| c. Nodes relative to other Nodes | ||
| d. Nodes from fragments |
| a. Nodes at the intersection of construction lines | ||
| b. Free Nodes | ||
| c. Nodes relative to other Nodes | ||
| d. Nodes from fragments |
| a. Expression | ||
| b. Construct | ||
| c. Edit construction | ||
| d. None of the above |
| a. Expression | ||
| b. Construct | ||
| c. Edit construction | ||
| d. None of the above |
| a. Expression | ||
| b. Construct | ||
| c. Edit construction | ||
| d. None of the above |
| a. Expression | ||
| b. Construct | ||
| c. Edit construction | ||
| d. None of the above |
| a. 2D | ||
| b. 3D | ||
| c. Solid modeling | ||
| d. All the above |
| a. One | ||
| b. Two | ||
| c. Three | ||
| d. Four |
| a. One | ||
| b. Two | ||
| c. Unlimited | ||
| d. Zero |
| a. Create linear array | ||
| b. Create circular array | ||
| c. Both A and B | ||
| d. None of the above |
| a. One | ||
| b. Two | ||
| c. Three | ||
| d. Four |
| a. Face of a body | ||
| b. 3D node | ||
| c. Circular edge | ||
| d. All of the above |
| a. Chamfers | ||
| b. Rounds | ||
| c. Variable-radius rounds | ||
| d. All of the above |
| a. Solid | ||
| b. Wire | ||
| c. Shaded | ||
| d. None of the above |
| a. Exact | ||
| b. Simplified | ||
| c. In-exact | ||
| d. Complex |
| a. Parallel | ||
| b. Normal | ||
| c. Slanted | ||
| d. Perpendicular |
| a. Extending | ||
| b. Shelling | ||
| c. Sweeping | ||
| d. Revolving |
| a. One | ||
| b. Two | ||
| c. Zero | ||
| d. Unlimited |
| a. One | ||
| b. Two | ||
| c. Three | ||
| d. Four |
| a. Standard | ||
| b. By offset | ||
| c. By Surface | ||
| d. Unstandard |
| a. Single contours | ||
| b. Multiple contours | ||
| c. Both A and B | ||
| d. None of the above |
| a. A line segment between two nodes | ||
| b. A full construction entity | ||
| c. Both A and B | ||
| d. None of the above |
| a. As contours for hidden line removal | ||
| b. As profiles | ||
| c. As base data for creating three-dimensional models | ||
| d. All of the above |
| a. String text | ||
| b. Paragraph text | ||
| c. Multiline text | ||
| d. All of the above |
| a. Vector picture | ||
| b. Image lines | ||
| c. Wireframe | ||
| d. All of the above |
| a. Straight constructions | ||
| b. Graphic lines | ||
| c. Radius and diameter | ||
| d. Nodes |
| a. ISO | ||
| b. DIN | ||
| c. ANSI | ||
| d. AR_ANSI |
| a. Offset bodies | ||
| b. Blends | ||
| c. Both A and B | ||
| d. None of the above |
| a. Cubic | ||
| b. Conic | ||
| c. Cylindrical | ||
| d. Both B and C |
| a. Orientation | ||
| b. Twist | ||
| c. Scale | ||
| d. All of the above |
| a. Whole bodies | ||
| b. Groups of bodies | ||
| c. Both A and B | ||
| d. None of the above |
| a. Text can be exported. | ||
| b. Text can be imported. | ||
| c. Text works with pictures. | ||
| d. Text supports tables. |
| a. Graphic lines are the base graphic elements. | ||
| b. Graphic lines are created based on construction lines and nodes. | ||
| c. Graphic lines constitute the drawing image. | ||
| d. All of the above |